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2011. 10. 19. 02:26 Method/Sound
Miller Puckette [The Theory and Technique of Electronic Music]
http://crca.ucsd.edu/~msp/techniques.htm


Foreword by Max Mathews


http://en.wikipedia.org/wiki/Max_Mathews

"block diagram compilers with graphical interfaces"

> Max by Miller Puckette
- "1st graphical compiler program"
- http://en.wikipedia.org/wiki/Max_(software)
- "data-flow system"

cf. 검색병이 도져 우연히 찾은 자료: Jeffrey Hass (Indiana University)'s Introduction to Computer Music: Volume One
(사운드, 음파에 대해 처음으로 이해해 보려는 나에게 안성맞춤. 설명용 그래픽 애니메이션이 정성스럽고, 무엇보다 최대 미덕은 바로 짧은 분량. 핵심 요약 노트 같다.)


Preface


Miller Puckette http://www-crca.ucsd.edu/~msp/

ref.
John Strawn, F. Richard Moore, Digital audio signal processing: an anthology (Volume 1 of Computer music and digital audio series)


 

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posted by maetel
2008. 7. 1. 20:16 Method/Sound
http://www.algomusic.com/maxscore/

MaxScore was programmed in Java Music Specification Language by Nick Didkovsky (but requires no Java programming to operate).

MaxScore
currently exports to MusicXML so you can load your scores into Finale and Sibelius. MaxScore also exports to the GNU LilyPond automated engraving system.

MaxScore is a Max object which accepts messages that can create a score, add notes to it, transform them, perform it, save and load the score, as well as export the score to popular formats for professional publishable results.

MaxScore can play back a score and drive your MSP patches through an instrument interface. Scores can be created and modified in real-time.


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posted by maetel
2008. 5. 28. 02:31 Method/Sound

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posted by maetel
2008. 5. 27. 02:39 Method/Sound
invalid-file

<3-D Sound for Virtual Reality and Multimedia> Durand R. Begault



http://www.sti.nasa.gov


Human Information Processing Research Branch > Library > Publications
3-D Sound for Virtual Reality and Multimedia
Begault, D., R.
Year of Publication: 1994

The Journal of the Acoustical Society of America
The Journal of the Audio Engineering Society

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posted by maetel
2008. 5. 26. 22:06 Method/Sound


4. Synthesis Fundamentals

4.1 Computer Instruments, Unit Generators, and Sound-Synthesis Techniques


72p
In computer music, the term instrument refers to an algorithm that realizes (performs) a musical event. It is called upon by a computer program that is interpreting either a score stored in memory or the actions of a performer on a transducer. The instrument algorithm calculates the sample values ot an audio signal  using inputs, known as  parameters, received from the calling program. (...) When designing an instrument, the musician determines the number and nature of the parameters to be passed. These are based on a choice of which attributes of the sound will be controlled externally during the generation of the sound. An instrumental can also be designed to accept an audio signal in digital form as an input to be processed by the algorithm.


The ways to specify and provide control of computer instruments

(1) step-by-step program to generate sample values (at the lowest level)

(2) dividing a complete sound-generating algorithm into smaller, separate algorithms called unit generators (to improve both conceptual clarity and programming convenience)

(3) With signal-generating models, the musician chooses from a set of available synthesis techniques.
- synthesis-from-analysus techniques: additive synthesis & subtractive synthesis,
- distortion synthesis: frequency modulation (: distortion of the frequency of a tone) & waveshaping(: distortion of the waveform of a tone): Granular synthesis

(4) physical model


4.2 Signal Flowcharts

A signal flowchart is a graphical representation of the way in which unit generators are interconnected to form an instrument.

74p
The interconnection of unit generators
(1) An output can drive more than one input.
(2) Outputs may never be connected directly together.

Outputs can be combined by mathematical operations.
- adder: mix signals together
- subtracter
- multiplier: amplification
- divider: attenuation


4.3 The Oscillator

The unit generator fundamental to almost all computer sound synthesis is the oscillator. An oscillator generates a periodic waveform.

fig 4.2 flowchart symbol for an oscillator

ref.
http://en.wikipedia.org/wiki/Signal_generator

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posted by maetel
2008. 5. 26. 20:41 Method/Sound

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posted by maetel
2007. 7. 23. 14:50 Method/Sound
Miller S. Puckette contents here

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posted by maetel