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2009. 10. 12. 22:24 @GSMC/이재준: Media Aesthetics
Aesthetic Computing, MIT Press

Chapter 3
A Forty-Year Perspective on Aesthetic Computing in the Leonardo Journal
Roger F. Malina





notes

1. Leonardo/ISAST is a professional organization that seeks to document and promote the work of
artists whose work involves contemporary science and technology, and to stimulate collaboration
among artists, scientists, and engineers. The Leonardo publications can be accessed at http://www.leonardo.info. These publications include the Leonardo journal, Leonardo Music Journal, the Leonardo
Book Series, and the electronic publications LEA and Leonardo On Line.

2. See, for example, the New Media Dictionary project, at http://www.comm.uqam.ca/GRAM/
Accueil.html. A number of researchers have been documenting the rapid mutation of terminology.
No good comprehensive cross-linguistic thesauruses exist.

3. See http://portal.unesco.org/digiarts. The UNESCO DIGIARTS program supports a number of
regional initiatives, as well as work in schools, through the young digital creators program.

4. See Intel Art and Entertainment Research Committee at http://www.intel.com/research/
university/aim/arts.htm.



references

Ascott, R. 1968. ‘‘The Cybernetic Stance: My Process and Purpose.’’ Leonardo 1(2): 105–12.

Ascott, R., and Loeffler, C. 1991. ‘‘Connectivity: Art and Interactive Telecommunications.’’ Leonardo 24(2): 1–85.

Bolter, J., and Gromala, D. 2003. Windows and Mirrors. Cambridge, MA: MIT Press.

Fishwick, P., et al. 2003. ‘‘Aesthetic Computing Manifesto.’’ Leonardo 36(4): 255.

Galloway, A. 2004. Protocol. Cambridge, MA: MIT Press.

Goldberg, K. 2000. The Robot in the Garden: Telerobotics and Telepistemology in the Age of the Internet. Cambridge, MA: MIT Press.

Harris, C., ed. 1999. Art and Innovation. Cambridge, MA: MIT Press.

Malina, F., ed. 1979. Visual Art, Mathematics and Computers: Selections from the Journal Leonardo. Oxford, UK: Pergamon Press.

Mallary, R. 1969. ‘‘Notes on Jack Burnham’s Concepts of a Software Exhibition.’’ Leonardo 3(2):
189–90.

Malloy, J. 2003. Women, Art and Technology. Cambridge, MA: MIT Press.

Manovich, L. 2001. The Language of New Media. Cambridge, MA: MIT Press.

Mitchell, W., ed. 2003. Beyond Productivity: Information Technology, Innovation and Creativity. Washington, DC: National Academy Press.

Naimark, M. 2003. Truth, Beauty, Freedom, and Money: Technology-Based Art and the Dynamics
of Sustainability. Accessed at http://www.artslab.net.

Rabinowitz, S., and Galloway, E. 1984. Cafe´ Manifesto. Accessed at http://main.ecafe.com.

Reichardt, J., ed. 1968. ‘‘Cybernetic Serendipity: The Computer and the Arts.’’ Studio International
special issue. London: Studio International.

Rheingold, H. 2002. Smart Mobs: The Next Social Revolution. Cambridge, MA: Perseus Publishing.

Snow, C. P. 1993. The Two Cultures. Cambridge: Cambridge University Press.

Wilson, S. 2002. Information Arts: Intersections of Art, Science, and Technology. Cambridge, MA: MIT
Press.


posted by maetel