2007. 6. 25. 15:29
Computation/Algorithm
"Steering
behaviors" are largely independent of the particulars of the
character's means
of locomotion.
(1)maximum speed and (2)maximum steering force
(3)a method to compute a steering vector towards a given target location
ref.
www.red3d.com/cwr/steer/
www.shiffman.net/teaching/nature/steering/
where “desired vector” is defined as the vector pointing from the object’s location directly towards the target
(1)maximum speed and (2)maximum steering force
(3)a method to compute a steering vector towards a given target location
ref.
www.red3d.com/cwr/steer/
www.shiffman.net/teaching/nature/steering/
Steering Vector = “Desired Vector” minus “Velocity”
where “desired vector” is defined as the vector pointing from the object’s location directly towards the target
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