2006. 4. 13. 15:26
Literacy/심보선: 뉴미디어 예술사회학
The Myth of Interactivity or the Interactive Myth?
: Interactive Film as an Imaginary Genre
Kristoffer Gansing
kristoffer.gansing@k3.mah.se
Melbourne DAC 2003
> the relationship between narration and interaction design
> to pinpoint different structures of control that form criteria for the supposedly liberating interactivity
: Interactive Film as an Imaginary Genre
Kristoffer Gansing
kristoffer.gansing@k3.mah.se
Melbourne DAC 2003
> the relationship between narration and interaction design
> to pinpoint different structures of control that form criteria for the supposedly liberating interactivity
'Literacy > 심보선: 뉴미디어 예술사회학' 카테고리의 다른 글
[심보선] 6. 인터랙티비티: 신화 혹은 현실? (2) (0) | 2006.04.20 |
---|---|
[심보선] 5. 인터랙티비티: 신화 혹은 현실? (1) (0) | 2006.04.13 |
[심보선] 4. 새로운 갈등, 투쟁, 통제 (0) | 2006.04.06 |
[심보선] 3. 뉴미디어의 잠재력 (0) | 2006.03.30 |
The Long Tail (by Chris Anderson) (2) | 2006.03.27 |